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Chen Yisong
glslang
Commits
b0ada803
Commit
b0ada803
authored
Jan 17, 2020
by
John Kessenich
Browse files
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Plain Diff
HLSL: Fix #1974: ignore input primitives on non-entry-point functions.
parent
3ed344dd
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6 changed files
with
244 additions
and
80 deletions
+244
-80
hlsl.gs-hs-mix.tesc.out
Test/baseResults/hlsl.gs-hs-mix.tesc.out
+0
-2
hlsl.semantic.geom.out
Test/baseResults/hlsl.semantic.geom.out
+216
-76
hlsl.semantic.geom
Test/hlsl.semantic.geom
+8
-0
hlslGrammar.cpp
hlsl/hlslGrammar.cpp
+2
-0
hlslParseHelper.cpp
hlsl/hlslParseHelper.cpp
+11
-2
hlslParseHelper.h
hlsl/hlslParseHelper.h
+7
-0
No files found.
Test/baseResults/hlsl.gs-hs-mix.tesc.out
View file @
b0ada803
hlsl.gs-hs-mix.tesc
Shader version: 500
vertices = 3
input primitive = triangles
vertex spacing = fractional_odd_spacing
triangle order = ccw
0:? Sequence
...
...
@@ -402,7 +401,6 @@ Linked tessellation control stage:
Shader version: 500
vertices = 3
input primitive = triangles
vertex spacing = fractional_odd_spacing
triangle order = ccw
0:? Sequence
...
...
Test/baseResults/hlsl.semantic.geom.out
View file @
b0ada803
...
...
@@ -66,6 +66,58 @@ output primitive = line_strip
0:13 Function Call: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void)
0:? 'VertexID' ( temp 3-element array of uint)
0:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:21 Function Definition: notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11; ( temp void)
0:21 Function Parameters:
0:21 'VertexID' ( in 2-element array of uint)
0:21 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:? Sequence
0:23 Sequence
0:23 Sequence
0:23 move second child to first child ( temp float)
0:? 'OutputStream.clip0' ( out float Position)
0:23 clip0: direct index for structure ( temp float)
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:23 Constant:
0:23 0 (const int)
0:? Sequence
0:23 move second child to first child ( temp float)
0:23 direct index ( out float ClipDistance)
0:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance)
0:23 Constant:
0:23 0 (const int)
0:23 clip0: direct index for structure ( temp float)
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:23 Constant:
0:23 1 (const int)
0:? Sequence
0:23 move second child to first child ( temp float)
0:23 direct index ( out float CullDistance)
0:? 'OutputStream.cull0' ( out 1-element array of float CullDistance)
0:23 Constant:
0:23 0 (const int)
0:23 cull0: direct index for structure ( temp float)
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:23 Constant:
0:23 2 (const int)
0:23 move second child to first child ( temp uint)
0:? 'OutputStream.vpai' ( out uint ViewportIndex)
0:23 vpai: direct index for structure ( temp uint)
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:23 Constant:
0:23 3 (const int)
0:23 move second child to first child ( temp uint)
0:? 'OutputStream.rtai' ( out uint Layer)
0:23 rtai: direct index for structure ( temp uint)
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:23 Constant:
0:23 4 (const int)
0:23 move second child to first child ( temp int)
0:? 'OutputStream.ii' (layout( location=0) out int)
0:23 ii: direct index for structure ( temp int)
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:23 Constant:
0:23 5 (const int)
0:23 EmitVertex ( temp void)
0:? Linker Objects
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
0:? 'OutputStream.clip0' ( out float Position)
...
...
@@ -146,6 +198,58 @@ output primitive = line_strip
0:13 Function Call: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void)
0:? 'VertexID' ( temp 3-element array of uint)
0:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:21 Function Definition: notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11; ( temp void)
0:21 Function Parameters:
0:21 'VertexID' ( in 2-element array of uint)
0:21 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:? Sequence
0:23 Sequence
0:23 Sequence
0:23 move second child to first child ( temp float)
0:? 'OutputStream.clip0' ( out float Position)
0:23 clip0: direct index for structure ( temp float)
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:23 Constant:
0:23 0 (const int)
0:? Sequence
0:23 move second child to first child ( temp float)
0:23 direct index ( out float ClipDistance)
0:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance)
0:23 Constant:
0:23 0 (const int)
0:23 clip0: direct index for structure ( temp float)
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:23 Constant:
0:23 1 (const int)
0:? Sequence
0:23 move second child to first child ( temp float)
0:23 direct index ( out float CullDistance)
0:? 'OutputStream.cull0' ( out 1-element array of float CullDistance)
0:23 Constant:
0:23 0 (const int)
0:23 cull0: direct index for structure ( temp float)
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:23 Constant:
0:23 2 (const int)
0:23 move second child to first child ( temp uint)
0:? 'OutputStream.vpai' ( out uint ViewportIndex)
0:23 vpai: direct index for structure ( temp uint)
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:23 Constant:
0:23 3 (const int)
0:23 move second child to first child ( temp uint)
0:? 'OutputStream.rtai' ( out uint Layer)
0:23 rtai: direct index for structure ( temp uint)
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:23 Constant:
0:23 4 (const int)
0:23 move second child to first child ( temp int)
0:? 'OutputStream.ii' (layout( location=0) out int)
0:23 ii: direct index for structure ( temp int)
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
0:23 Constant:
0:23 5 (const int)
0:23 EmitVertex ( temp void)
0:? Linker Objects
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
0:? 'OutputStream.clip0' ( out float Position)
...
...
@@ -158,7 +262,7 @@ output primitive = line_strip
Validation failed
// Module Version 10000
// Generated by (magic number): 80008
// Id's are bound by
65
// Id's are bound by
88
Capability Geometry
Capability ClipDistance
...
...
@@ -166,7 +270,7 @@ Validation failed
Capability MultiViewport
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Geometry 4 "main" 2
0 29 34 40 45 50 57
EntryPoint Geometry 4 "main" 2
8 37 42 48 53 58 65
ExecutionMode 4 Triangles
ExecutionMode 4 Invocations 1
ExecutionMode 4 OutputLineStrip
...
...
@@ -183,25 +287,29 @@ Validation failed
Name 17 "@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;"
Name 15 "VertexID"
Name 16 "OutputStream"
Name 20 "OutputStream.clip0"
Name 21 "s"
Name 29 "OutputStream.clip0"
Name 34 "OutputStream.cull0"
Name 40 "OutputStream.vpai"
Name 45 "OutputStream.rtai"
Name 50 "OutputStream.ii"
Name 55 "VertexID"
Name 57 "VertexID"
Name 59 "OutputStream"
Name 60 "param"
Name 62 "param"
Decorate 20(OutputStream.clip0) BuiltIn Position
Decorate 29(OutputStream.clip0) BuiltIn ClipDistance
Decorate 34(OutputStream.cull0) BuiltIn CullDistance
Decorate 40(OutputStream.vpai) BuiltIn ViewportIndex
Decorate 45(OutputStream.rtai) BuiltIn Layer
Decorate 50(OutputStream.ii) Location 0
Decorate 57(VertexID) Location 0
Name 25 "notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11;"
Name 23 "VertexID"
Name 24 "OutputStream"
Name 28 "OutputStream.clip0"
Name 29 "s"
Name 37 "OutputStream.clip0"
Name 42 "OutputStream.cull0"
Name 48 "OutputStream.vpai"
Name 53 "OutputStream.rtai"
Name 58 "OutputStream.ii"
Name 63 "VertexID"
Name 65 "VertexID"
Name 67 "OutputStream"
Name 68 "param"
Name 70 "param"
Name 73 "s"
Decorate 28(OutputStream.clip0) BuiltIn Position
Decorate 37(OutputStream.clip0) BuiltIn ClipDistance
Decorate 42(OutputStream.cull0) BuiltIn CullDistance
Decorate 48(OutputStream.vpai) BuiltIn ViewportIndex
Decorate 53(OutputStream.rtai) BuiltIn Layer
Decorate 58(OutputStream.ii) Location 0
Decorate 65(VertexID) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
...
...
@@ -213,69 +321,101 @@ Validation failed
12(S): TypeStruct 10(float) 10(float) 10(float) 6(int) 6(int) 11(int)
13: TypePointer Function 12(S)
14: TypeFunction 2 9(ptr) 13(ptr)
19: TypePointer Output 10(float)
20(OutputStream.clip0): 19(ptr) Variable Output
22: 11(int) Constant 0
23: TypePointer Function 10(float)
26: 6(int) Constant 1
27: TypeArray 10(float) 26
28: TypePointer Output 27
29(OutputStream.clip0): 28(ptr) Variable Output
30: 11(int) Constant 1
34(OutputStream.cull0): 28(ptr) Variable Output
35: 11(int) Constant 2
39: TypePointer Output 6(int)
40(OutputStream.vpai): 39(ptr) Variable Output
41: 11(int) Constant 3
42: TypePointer Function 6(int)
45(OutputStream.rtai): 39(ptr) Variable Output
46: 11(int) Constant 4
49: TypePointer Output 11(int)
50(OutputStream.ii): 49(ptr) Variable Output
51: 11(int) Constant 5
52: TypePointer Function 11(int)
56: TypePointer Input 8
57(VertexID): 56(ptr) Variable Input
19: 6(int) Constant 2
20: TypeArray 6(int) 19
21: TypePointer Function 20
22: TypeFunction 2 21(ptr) 13(ptr)
27: TypePointer Output 10(float)
28(OutputStream.clip0): 27(ptr) Variable Output
30: 11(int) Constant 0
31: TypePointer Function 10(float)
34: 6(int) Constant 1
35: TypeArray 10(float) 34
36: TypePointer Output 35
37(OutputStream.clip0): 36(ptr) Variable Output
38: 11(int) Constant 1
42(OutputStream.cull0): 36(ptr) Variable Output
43: 11(int) Constant 2
47: TypePointer Output 6(int)
48(OutputStream.vpai): 47(ptr) Variable Output
49: 11(int) Constant 3
50: TypePointer Function 6(int)
53(OutputStream.rtai): 47(ptr) Variable Output
54: 11(int) Constant 4
57: TypePointer Output 11(int)
58(OutputStream.ii): 57(ptr) Variable Output
59: 11(int) Constant 5
60: TypePointer Function 11(int)
64: TypePointer Input 8
65(VertexID): 64(ptr) Variable Input
4(main): 2 Function None 3
5: Label
55
(VertexID): 9(ptr) Variable Function
59
(OutputStream): 13(ptr) Variable Function
6
0
(param): 9(ptr) Variable Function
62
(param): 13(ptr) Variable Function
58: 8 Load 57
(VertexID)
Store
55(VertexID) 58
6
1: 8 Load 55
(VertexID)
Store 6
0(param) 61
63: 2 FunctionCall 17(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;) 60(param) 62
(param)
64: 12(S) Load 62
(param)
Store
59(OutputStream) 64
63
(VertexID): 9(ptr) Variable Function
67
(OutputStream): 13(ptr) Variable Function
6
8
(param): 9(ptr) Variable Function
70
(param): 13(ptr) Variable Function
66: 8 Load 65
(VertexID)
Store
63(VertexID) 66
6
9: 8 Load 63
(VertexID)
Store 6
8(param) 69
71: 2 FunctionCall 17(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;) 68(param) 70
(param)
72: 12(S) Load 70
(param)
Store
67(OutputStream) 72
Return
FunctionEnd
17(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;): 2 Function None 14
15(VertexID): 9(ptr) FunctionParameter
16(OutputStream): 13(ptr) FunctionParameter
18: Label
21(s): 13(ptr) Variable Function
24: 23(ptr) AccessChain 21(s) 22
25: 10(float) Load 24
Store 20(OutputStream.clip0) 25
31: 23(ptr) AccessChain 21(s) 30
32: 10(float) Load 31
33: 19(ptr) AccessChain 29(OutputStream.clip0) 22
Store 33 32
36: 23(ptr) AccessChain 21(s) 35
37: 10(float) Load 36
38: 19(ptr) AccessChain 34(OutputStream.cull0) 22
Store 38 37
43: 42(ptr) AccessChain 21(s) 41
44: 6(int) Load 43
Store 40(OutputStream.vpai) 44
47: 42(ptr) AccessChain 21(s) 46
48: 6(int) Load 47
Store 45(OutputStream.rtai) 48
53: 52(ptr) AccessChain 21(s) 51
54: 11(int) Load 53
Store 50(OutputStream.ii) 54
29(s): 13(ptr) Variable Function
32: 31(ptr) AccessChain 29(s) 30
33: 10(float) Load 32
Store 28(OutputStream.clip0) 33
39: 31(ptr) AccessChain 29(s) 38
40: 10(float) Load 39
41: 27(ptr) AccessChain 37(OutputStream.clip0) 30
Store 41 40
44: 31(ptr) AccessChain 29(s) 43
45: 10(float) Load 44
46: 27(ptr) AccessChain 42(OutputStream.cull0) 30
Store 46 45
51: 50(ptr) AccessChain 29(s) 49
52: 6(int) Load 51
Store 48(OutputStream.vpai) 52
55: 50(ptr) AccessChain 29(s) 54
56: 6(int) Load 55
Store 53(OutputStream.rtai) 56
61: 60(ptr) AccessChain 29(s) 59
62: 11(int) Load 61
Store 58(OutputStream.ii) 62
EmitVertex
Return
FunctionEnd
25(notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11;): 2 Function None 22
23(VertexID): 21(ptr) FunctionParameter
24(OutputStream): 13(ptr) FunctionParameter
26: Label
73(s): 13(ptr) Variable Function
74: 31(ptr) AccessChain 73(s) 30
75: 10(float) Load 74
Store 28(OutputStream.clip0) 75
76: 31(ptr) AccessChain 73(s) 38
77: 10(float) Load 76
78: 27(ptr) AccessChain 37(OutputStream.clip0) 30
Store 78 77
79: 31(ptr) AccessChain 73(s) 43
80: 10(float) Load 79
81: 27(ptr) AccessChain 42(OutputStream.cull0) 30
Store 81 80
82: 50(ptr) AccessChain 73(s) 49
83: 6(int) Load 82
Store 48(OutputStream.vpai) 83
84: 50(ptr) AccessChain 73(s) 54
85: 6(int) Load 84
Store 53(OutputStream.rtai) 85
86: 60(ptr) AccessChain 73(s) 59
87: 11(int) Load 86
Store 58(OutputStream.ii) 87
EmitVertex
Return
FunctionEnd
Test/hlsl.semantic.geom
View file @
b0ada803
...
...
@@ -14,3 +14,11 @@ void main(triangle in uint VertexID[3] : VertexID,
S
s
;
OutputStream
.
Append
(
s
);
}
[
maxvertexcount
(
4
)]
void
notmain
(
line
in
uint
VertexID
[
2
]
:
VertexID
,
inout
LineStream
<
S
>
OutputStream
)
{
S
s
;
OutputStream
.
Append
(
s
);
}
hlsl/hlslGrammar.cpp
View file @
b0ada803
...
...
@@ -2516,6 +2516,8 @@ bool HlslGrammar::acceptMemberFunctionDefinition(TIntermNode*& nodeList, const T
//
bool
HlslGrammar
::
acceptFunctionParameters
(
TFunction
&
function
)
{
parseContext
.
beginParameterParsing
(
function
);
// LEFT_PAREN
if
(
!
acceptTokenClass
(
EHTokLeftParen
))
return
false
;
...
...
hlsl/hlslParseHelper.cpp
View file @
b0ada803
...
...
@@ -69,7 +69,8 @@ HlslParseContext::HlslParseContext(TSymbolTable& symbolTable, TIntermediate& int
clipDistanceOutput
(
nullptr
),
cullDistanceOutput
(
nullptr
),
clipDistanceInput
(
nullptr
),
cullDistanceInput
(
nullptr
)
cullDistanceInput
(
nullptr
),
parsingEntrypointParameters
(
false
)
{
globalUniformDefaults
.
clear
();
globalUniformDefaults
.
layoutMatrix
=
ElmRowMajor
;
...
...
@@ -2049,7 +2050,7 @@ TIntermNode* HlslParseContext::transformEntryPoint(const TSourceLoc& loc, TFunct
};
// if we aren't in the entry point, fix the IO as such and exit
if
(
userFunction
.
getName
().
compare
(
intermediate
.
getEntryPointName
().
c_str
())
!=
0
)
{
if
(
!
isEntrypointName
(
userFunction
.
getName
())
)
{
remapNonEntryPointIO
(
userFunction
);
return
nullptr
;
}
...
...
@@ -8884,6 +8885,10 @@ void HlslParseContext::addQualifierToExisting(const TSourceLoc& loc, TQualifier
//
bool
HlslParseContext
::
handleInputGeometry
(
const
TSourceLoc
&
loc
,
const
TLayoutGeometry
&
geometry
)
{
// these can be declared on non-entry-points, in which case they lose their meaning
if
(
!
parsingEntrypointParameters
)
return
true
;
switch
(
geometry
)
{
case
ElgPoints
:
// fall through
case
ElgLines
:
// ...
...
...
@@ -8914,6 +8919,10 @@ bool HlslParseContext::handleOutputGeometry(const TSourceLoc& loc, const TLayout
if
(
language
!=
EShLangGeometry
)
return
true
;
// these can be declared on non-entry-points, in which case they lose their meaning
if
(
!
parsingEntrypointParameters
)
return
true
;
switch
(
geometry
)
{
case
ElgPoints
:
case
ElgLineStrip
:
...
...
hlsl/hlslParseHelper.h
View file @
b0ada803
...
...
@@ -183,6 +183,11 @@ public:
void
getFullNamespaceName
(
TString
*&
)
const
;
void
addScopeMangler
(
TString
&
);
void
beginParameterParsing
(
TFunction
&
function
)
{
parsingEntrypointParameters
=
isEntrypointName
(
function
.
getName
());
}
void
pushSwitchSequence
(
TIntermSequence
*
sequence
)
{
switchSequenceStack
.
push_back
(
sequence
);
}
void
popSwitchSequence
()
{
switchSequenceStack
.
pop_back
();
}
...
...
@@ -241,6 +246,7 @@ protected:
TIntermTyped
*
convertInitializerList
(
const
TSourceLoc
&
,
const
TType
&
,
TIntermTyped
*
initializer
,
TIntermTyped
*
scalarInit
);
bool
isScalarConstructor
(
const
TIntermNode
*
);
TOperator
mapAtomicOp
(
const
TSourceLoc
&
loc
,
TOperator
op
,
bool
isImage
);
bool
isEntrypointName
(
const
TString
&
name
)
{
return
name
.
compare
(
intermediate
.
getEntryPointName
().
c_str
())
==
0
;
}
// Return true if this node requires L-value conversion (e.g, to an imageStore).
bool
shouldConvertLValue
(
const
TIntermNode
*
)
const
;
...
...
@@ -494,6 +500,7 @@ protected:
};
TMap
<
int
,
tShadowTextureSymbols
*>
textureShadowVariant
;
bool
parsingEntrypointParameters
;
};
// This is the prefix we use for built-in methods to avoid namespace collisions with
...
...
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