Basic infrastructure for redeclaring built-in variables (like gl_FragCoord) so…
Basic infrastructure for redeclaring built-in variables (like gl_FragCoord) so shaders can change their type/layout.
A modifiable copy is made at the shader's global scope.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23103 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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