HLSL: Partially address issue #463: accept GLSL layout(...).
This includes all "per variable" layout qualifiers, but the
key ones mattering and tested for now are:
set=
binding=
constant_id=
push_constant
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Test/baseResults/hlsl.layout.frag.out
0 → 100755
Test/hlsl.layout.frag
0 → 100644
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