Commit c3e60ad9 by Daniel Koch

Add AST tests for ray tracing shaders

with subgroup touch tests (error and non-error cases) Currently the subgroup built-ins are NOT giving the correct output. This is fixed in the next commit.
parent 3418cb4c
......@@ -255,6 +255,12 @@ INSTANTIATE_TEST_CASE_P(
"glsl.450.subgroupVote.comp",
"glsl.460.subgroup.mesh",
"glsl.460.subgroup.task",
"glsl.460.subgroup.rahit",
"glsl.460.subgroup.rcall",
"glsl.460.subgroup.rchit",
"glsl.460.subgroup.rgen",
"glsl.460.subgroup.rint",
"glsl.460.subgroup.rmiss",
"glsl.es320.subgroup.frag",
"glsl.es320.subgroup.geom",
"glsl.es320.subgroup.tesc",
......
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