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Chen Yisong
glslang
Commits
c49b4efa
Commit
c49b4efa
authored
May 12, 2017
by
John Kessenich
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HLSL: Fix #884: Use promoted children, not pre-promoted, in completing binary nodes.
parent
c48c8e76
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Showing
3 changed files
with
130 additions
and
13 deletions
+130
-13
hlsl.logicalConvert.frag.out
Test/baseResults/hlsl.logicalConvert.frag.out
+118
-10
hlsl.logicalConvert.frag
Test/hlsl.logicalConvert.frag
+9
-0
Intermediate.cpp
glslang/MachineIndependent/Intermediate.cpp
+3
-3
No files found.
Test/baseResults/hlsl.logicalConvert.frag.out
View file @
c49b4efa
...
@@ -71,6 +71,50 @@ gl_FragCoord origin is upper left
...
@@ -71,6 +71,50 @@ gl_FragCoord origin is upper left
0:14 0.000000
0:14 0.000000
0:14 0.000000
0:14 0.000000
0:14 0.000000
0:14 0.000000
0:15 Test condition and select ( temp void)
0:15 Condition
0:15 Constant:
0:15 true (const bool)
0:15 true case
0:16 Branch: Return with expression
0:16 Constant:
0:16 0.000000
0:16 0.000000
0:16 0.000000
0:16 0.000000
0:17 Test condition and select ( temp void)
0:17 Condition
0:17 Constant:
0:17 false (const bool)
0:17 true case
0:18 Branch: Return with expression
0:18 Constant:
0:18 0.000000
0:18 0.000000
0:18 0.000000
0:18 0.000000
0:19 Test condition and select ( temp void)
0:19 Condition
0:19 Constant:
0:19 true (const bool)
0:19 true case
0:20 Branch: Return with expression
0:20 Constant:
0:20 0.000000
0:20 0.000000
0:20 0.000000
0:20 0.000000
0:21 Test condition and select ( temp void)
0:21 Condition
0:21 Constant:
0:21 true (const bool)
0:21 true case
0:22 Branch: Return with expression
0:22 Constant:
0:22 0.000000
0:22 0.000000
0:22 0.000000
0:22 0.000000
0:2 Function Definition: main( ( temp void)
0:2 Function Definition: main( ( temp void)
0:2 Function Parameters:
0:2 Function Parameters:
0:? Sequence
0:? Sequence
...
@@ -156,6 +200,50 @@ gl_FragCoord origin is upper left
...
@@ -156,6 +200,50 @@ gl_FragCoord origin is upper left
0:14 0.000000
0:14 0.000000
0:14 0.000000
0:14 0.000000
0:14 0.000000
0:14 0.000000
0:15 Test condition and select ( temp void)
0:15 Condition
0:15 Constant:
0:15 true (const bool)
0:15 true case
0:16 Branch: Return with expression
0:16 Constant:
0:16 0.000000
0:16 0.000000
0:16 0.000000
0:16 0.000000
0:17 Test condition and select ( temp void)
0:17 Condition
0:17 Constant:
0:17 false (const bool)
0:17 true case
0:18 Branch: Return with expression
0:18 Constant:
0:18 0.000000
0:18 0.000000
0:18 0.000000
0:18 0.000000
0:19 Test condition and select ( temp void)
0:19 Condition
0:19 Constant:
0:19 true (const bool)
0:19 true case
0:20 Branch: Return with expression
0:20 Constant:
0:20 0.000000
0:20 0.000000
0:20 0.000000
0:20 0.000000
0:21 Test condition and select ( temp void)
0:21 Condition
0:21 Constant:
0:21 true (const bool)
0:21 true case
0:22 Branch: Return with expression
0:22 Constant:
0:22 0.000000
0:22 0.000000
0:22 0.000000
0:22 0.000000
0:2 Function Definition: main( ( temp void)
0:2 Function Definition: main( ( temp void)
0:2 Function Parameters:
0:2 Function Parameters:
0:? Sequence
0:? Sequence
...
@@ -167,18 +255,18 @@ gl_FragCoord origin is upper left
...
@@ -167,18 +255,18 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Module Version 10000
// Generated by (magic number): 80001
// Generated by (magic number): 80001
// Id's are bound by
38
// Id's are bound by
50
Capability Shader
Capability Shader
1: ExtInstImport "GLSL.std.450"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main"
36
EntryPoint Fragment 4 "main"
48
ExecutionMode 4 OriginUpperLeft
ExecutionMode 4 OriginUpperLeft
Source HLSL 500
Source HLSL 500
Name 4 "main"
Name 4 "main"
Name 9 "@main("
Name 9 "@main("
Name
36
"@entryPointOutput"
Name
48
"@entryPointOutput"
Decorate
36
(@entryPointOutput) Location 0
Decorate
48
(@entryPointOutput) Location 0
2: TypeVoid
2: TypeVoid
3: TypeFunction 2
3: TypeFunction 2
6: TypeFloat 32
6: TypeFloat 32
...
@@ -189,12 +277,12 @@ gl_FragCoord origin is upper left
...
@@ -189,12 +277,12 @@ gl_FragCoord origin is upper left
15: 6(float) Constant 0
15: 6(float) Constant 0
16: 7(fvec4) ConstantComposite 15 15 15 15
16: 7(fvec4) ConstantComposite 15 15 15 15
21: 11(bool) ConstantTrue
21: 11(bool) ConstantTrue
35
: TypePointer Output 7(fvec4)
47
: TypePointer Output 7(fvec4)
36(@entryPointOutput): 35
(ptr) Variable Output
48(@entryPointOutput): 47
(ptr) Variable Output
4(main): 2 Function None 3
4(main): 2 Function None 3
5: Label
5: Label
37
: 7(fvec4) FunctionCall 9(@main()
49
: 7(fvec4) FunctionCall 9(@main()
Store
36(@entryPointOutput) 37
Store
48(@entryPointOutput) 49
Return
Return
FunctionEnd
FunctionEnd
9(@main(): 7(fvec4) Function None 8
9(@main(): 7(fvec4) Function None 8
...
@@ -229,6 +317,26 @@ gl_FragCoord origin is upper left
...
@@ -229,6 +317,26 @@ gl_FragCoord origin is upper left
31: Label
31: Label
ReturnValue 16
ReturnValue 16
32: Label
32: Label
34: 7(fvec4) Undef
SelectionMerge 35 None
ReturnValue 34
BranchConditional 21 34 35
34: Label
ReturnValue 16
35: Label
SelectionMerge 38 None
BranchConditional 12 37 38
37: Label
ReturnValue 16
38: Label
SelectionMerge 41 None
BranchConditional 21 40 41
40: Label
ReturnValue 16
41: Label
SelectionMerge 44 None
BranchConditional 21 43 44
43: Label
ReturnValue 16
44: Label
46: 7(fvec4) Undef
ReturnValue 46
FunctionEnd
FunctionEnd
Test/hlsl.logicalConvert.frag
View file @
c49b4efa
...
@@ -12,4 +12,12 @@ float4 main() : SV_TARGET
...
@@ -12,4 +12,12 @@ float4 main() : SV_TARGET
return
0
.
0
.
xxxx
;
return
0
.
0
.
xxxx
;
if
(
!
1
)
if
(
!
1
)
return
0
.
0
.
xxxx
;
return
0
.
0
.
xxxx
;
if
(
0
||
1
)
return
0
.
0
.
xxxx
;
if
(
1
&&
0
)
return
0
.
0
.
xxxx
;
if
(
1
||
false
)
return
0
.
0
.
xxxx
;
if
(
true
&&
1
)
return
0
.
0
.
xxxx
;
}
}
\ No newline at end of file
glslang/MachineIndependent/Intermediate.cpp
View file @
c49b4efa
...
@@ -148,8 +148,8 @@ TIntermTyped* TIntermediate::addBinaryMath(TOperator op, TIntermTyped* left, TIn
...
@@ -148,8 +148,8 @@ TIntermTyped* TIntermediate::addBinaryMath(TOperator op, TIntermTyped* left, TIn
// If they are both (non-specialization) constants, they must be folded.
// If they are both (non-specialization) constants, they must be folded.
// (Unless it's the sequence (comma) operator, but that's handled in addComma().)
// (Unless it's the sequence (comma) operator, but that's handled in addComma().)
//
//
TIntermConstantUnion
*
leftTempConstant
=
left
->
getAsConstantUnion
();
TIntermConstantUnion
*
leftTempConstant
=
node
->
getLeft
()
->
getAsConstantUnion
();
TIntermConstantUnion
*
rightTempConstant
=
right
->
getAsConstantUnion
();
TIntermConstantUnion
*
rightTempConstant
=
node
->
getRight
()
->
getAsConstantUnion
();
if
(
leftTempConstant
&&
rightTempConstant
)
{
if
(
leftTempConstant
&&
rightTempConstant
)
{
TIntermTyped
*
folded
=
leftTempConstant
->
fold
(
node
->
getOp
(),
rightTempConstant
);
TIntermTyped
*
folded
=
leftTempConstant
->
fold
(
node
->
getOp
(),
rightTempConstant
);
if
(
folded
)
if
(
folded
)
...
@@ -158,7 +158,7 @@ TIntermTyped* TIntermediate::addBinaryMath(TOperator op, TIntermTyped* left, TIn
...
@@ -158,7 +158,7 @@ TIntermTyped* TIntermediate::addBinaryMath(TOperator op, TIntermTyped* left, TIn
// If can propagate spec-constantness and if the operation is an allowed
// If can propagate spec-constantness and if the operation is an allowed
// specialization-constant operation, make a spec-constant.
// specialization-constant operation, make a spec-constant.
if
(
specConstantPropagates
(
*
left
,
*
right
)
&&
isSpecializationOperation
(
*
node
))
if
(
specConstantPropagates
(
*
node
->
getLeft
(),
*
node
->
getRight
()
)
&&
isSpecializationOperation
(
*
node
))
node
->
getWritableType
().
getQualifier
().
makeSpecConstant
();
node
->
getWritableType
().
getQualifier
().
makeSpecConstant
();
return
node
;
return
node
;
...
...
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