Commit d18e2d8a by John Kessenich

Add CMake support for Visual Studio and installation, with an expected "install"…

Add CMake support for Visual Studio and installation, with an expected "install" for CMAKE_INSTALL_PREFIX, and updated test scripts to consume the CMake installation. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@25791 e7fa87d3-cd2b-0410-9028-fcbf551c1848
parent 6b577846
cmake_minimum_required(VERSION 2.8)
project(glslang)
add_subdirectory(glslang/MachineIndependent)
add_subdirectory(glslang/MachineIndependent/preprocessor)
add_subdirectory(glslang/GenericCodeGen)
add_subdirectory(glslang/OSDependent/Linux)
add_subdirectory(OGLCompilersDLL)
add_subdirectory(StandAlone)
if(WIN32)
add_subdirectory(glslang/OSDependent/Windows)
elseif(UNIX)
add_subdirectory(glslang/OSDependent/Linux)
else(WIN32)
message("unkown platform")
endif(WIN32)
cmake_minimum_required(VERSION 2.8)
include_directories(. ../glslang ../glslang/OSDependent/Linux)
include_directories(. ../glslang)
if(WIN32)
include_directories(${include_directories} ../glslang/OSDependent/Windows)
elseif(UNIX)
include_directories(${include_directories} ../glslang/OSDependent/Linux)
else(WIN32)
message("unkown platform")
endif(WIN32)
add_library(OGLCompiler STATIC InitializeDll.cpp)
add_library(OGLCompiler STATIC InitializeDll.cpp InitializeDll.h)
install(TARGETS OGLCompiler
ARCHIVE DESTINATION lib)
cmake_minimum_required(VERSION 2.8)
include_directories(. ../glslang/OSDependent/Linux)
include_directories(.)
if(WIN32)
include_directories(${include_directories} ../glslang/OSDependent/Windows)
elseif(UNIX)
include_directories(${include_directories} ../glslang/OSDependent/Linux)
else(WIN32)
message("unkown platform")
endif(WIN32)
add_executable(glslangValidator StandAlone.cpp)
target_link_libraries(glslangValidator
glslang
GenericCodeGen
OSDependent
Preprocessor
OGLCompiler
pthread)
OGLCompiler)
if(UNIX)
target_link_libraries(${target_link_libraries} pthread)
endif(UNIX)
install(TARGETS glslangValidator
RUNTIME DESTINATION bin)
#!/usr/bin/env bash
../build/install/bin/glslangValidator $*
......@@ -2,7 +2,7 @@
TARGETDIR=localResults
BASEDIR=baseResults
EXE=./glslangValidator
EXE=../build/install/bin/glslangValidator
mkdir -p localResults
#
......
cmake_minimum_required(VERSION 2.8)
include_directories(. ../OSDependent/Linux ../../OGLCompilersDLL ${CMAKE_CURRENT_BINARY_DIR})
set(SOURCES
Constant.cpp
InfoSink.cpp
Initialize.cpp
IntermTraverse.cpp
Intermediate.cpp
ParseHelper.cpp
PoolAlloc.cpp
RemoveTree.cpp
Scan.cpp
ShaderLang.cpp
SymbolTable.cpp
Versions.cpp
intermOut.cpp
limits.cpp
linkValidate.cpp
parseConst.cpp
reflection.cpp)
find_package(BISON)
BISON_TARGET(GLSLParser glslang.y ${CMAKE_CURRENT_BINARY_DIR}/gen_glslang_tab.cpp
COMPILE_FLAGS
"--defines=${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h")
add_library(glslang STATIC ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES})
cmake_minimum_required(VERSION 2.8)
include_directories(. ../../OGLCompilersDLL ${CMAKE_CURRENT_BINARY_DIR})
if(WIN32)
include_directories(${include_directories} ../OSDependent/Windows)
elseif(UNIX)
include_directories(${include_directories} ../OSDependent/Linux)
else(WIN32)
message("unkown platform")
endif(WIN32)
set(SOURCES
Constant.cpp
InfoSink.cpp
Initialize.cpp
IntermTraverse.cpp
Intermediate.cpp
ParseHelper.cpp
PoolAlloc.cpp
RemoveTree.cpp
Scan.cpp
ShaderLang.cpp
SymbolTable.cpp
Versions.cpp
intermOut.cpp
limits.cpp
linkValidate.cpp
parseConst.cpp
reflection.cpp)
set(HEADERS
../Public/ShaderLang.h
gl_types.h
glslang_tab.cpp.h
Initialize.h
localintermediate.h
ParseHelper.h
reflection.h
RemoveTree.h
Scan.h
ScanContext.h
SymbolTable.h
unistd.h
Versions.h)
find_package(BISON)
if(BISON_FOUND)
message("bison found")
BISON_TARGET(GLSLParser glslang.y ${CMAKE_CURRENT_BINARY_DIR}/gen_glslang_tab.cpp
COMPILE_FLAGS
"--defines=${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h")
else(BISON_FOUND)
message("using custom command for bison on glslang.y")
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h
COMMAND ../../tools/bison.exe --defines=${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h -t glslang.y -o ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp
MAIN_DEPENDENCY glslang.y
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
set(BISON_GLSLParser_OUTPUT_SOURCE glslang_tab.cpp)
endif(BISON_FOUND)
add_library(glslang STATIC ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${HEADERS})
install(TARGETS glslang
ARCHIVE DESTINATION lib)
cmake_minimum_required(VERSION 2.8)
include_directories(. ..)
set(SOURCES
Pp.cpp
PpAtom.cpp
PpContext.cpp
PpMemory.cpp
PpScanner.cpp
PpSymbols.cpp
PpTokens.cpp)
add_library(Preprocessor STATIC ${SOURCES})
cmake_minimum_required(VERSION 2.8)
include_directories(. ..)
set(SOURCES
Pp.cpp
PpAtom.cpp
PpContext.cpp
PpMemory.cpp
PpScanner.cpp
PpSymbols.cpp
PpTokens.cpp)
set(HEADERS
PpContext.h
PpTokens.h)
add_library(Preprocessor STATIC ${SOURCES} ${HEADERS})
install(TARGETS Preprocessor
ARCHIVE DESTINATION lib)
cmake_minimum_required(VERSION 2.8)
include_directories(. ../../../OGLCompilersDLL)
add_library(OSDependent STATIC ossource.cpp)
add_library(OSDependent STATIC ossource.cpp osinclude.h)
install(TARGETS OSDependent
ARCHIVE DESTINATION lib)
cmake_minimum_required(VERSION 2.8)
include_directories(. ../../../OGLCompilersDLL)
add_library(OSDependent STATIC ossource.cpp osinclude.h)
install(TARGETS OSDependent
ARCHIVE DESTINATION lib)
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