@@ -146,7 +146,7 @@ gl_FragCoord origin is upper left
0:? 'input' ( in 4-component vector of float FragCoord)
error: SPIRV-Tools Validation Errors
error: Structure id 50 decorated as BufferBlock for variable in Uniform storage class must follow standard storage buffer layout rules: member 7 at offset 128 overlaps previous member ending at offset 171
error: Structure id 50 decorated as BufferBlock for variable in Uniform storage class must follow relaxed storage buffer layout rules: member 7 at offset 128 overlaps previous member ending at offset 171