Commit e442a038 by Laurie Committed by John Kessenich

GLSL: Fix tessellation control shader bounding box support. (#1730)

Prior to this change, OES_primitive_bounding_box and EXT_primitive_bounding_box were both recognised as extensions, but only the name gl_BoundingBoxOES could be used. However the EXT version uses the name gl_BoundingBoxEXT instead. In addition, since GLES 3.2, the extension has been included in the core standard and the name gl_BoundingBox may be used instead. This change aims to make both extensions and the 3.2 core version all work.
parent bd0f5ad2
......@@ -128,6 +128,21 @@ void goodfoop()
d = fma(d, d, d);
}
void bbextBad()
{
gl_BoundingBoxEXT; // ERROR without GL_EXT_primitive_bounding_box
gl_BoundingBox; // ERROR, version < 320
}
#extension GL_EXT_primitive_bounding_box : enable
void bbext()
{
gl_BoundingBoxEXT[0] = vec4(0.0);
gl_BoundingBoxEXT[1] = vec4(1.0);
gl_BoundingBoxEXT[2] = vec4(2.0); // ERROR, overflow
}
void bbBad()
{
gl_BoundingBoxOES; // ERROR without GL_OES_primitive_bounding_box
......
......@@ -118,9 +118,20 @@ void goodfoop()
void bb()
{
gl_BoundingBoxOES[0] = vec4(0.0);
gl_BoundingBoxOES[1] = vec4(1.0);
gl_BoundingBoxOES[2] = vec4(2.0); // ERROR, overflow
gl_BoundingBoxEXT[0] = vec4(0.0); // ERROR without GL_EXT_primitive_bounding_box
gl_BoundingBoxOES[0] = vec4(0.0); // ERROR without GL_OES_primitive_bounding_box
gl_BoundingBox[0] = vec4(1.0);
gl_BoundingBox[1] = vec4(1.0);
gl_BoundingBox[2] = vec4(2.0); // ERROR, overflow
}
#extension GL_EXT_primitive_bounding_box : enable
#extension GL_OES_primitive_bounding_box : enable
void bbext()
{
gl_BoundingBoxEXT[1] = vec4(0.0);
gl_BoundingBoxOES[1] = vec4(0.0);
}
out patch badpatchBName { // ERROR, array size required
......
......@@ -5794,7 +5794,14 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
"patch out highp float gl_TessLevelOuter[4];"
"patch out highp float gl_TessLevelInner[2];"
"patch out highp vec4 gl_BoundingBoxOES[2];"
"patch out highp vec4 gl_BoundingBoxEXT[2];"
"\n");
if (profile == EEsProfile && version >= 320) {
stageBuiltins[EShLangTessControl].append(
"patch out highp vec4 gl_BoundingBox[2];"
"\n"
);
}
}
if ((profile != EEsProfile && version >= 140) ||
......@@ -8014,10 +8021,16 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
case EShLangTessControl:
if (profile == EEsProfile && version >= 310) {
BuiltInVariable("gl_BoundingBoxEXT", EbvBoundingBox, symbolTable);
symbolTable.setVariableExtensions("gl_BoundingBoxEXT", 1,
&E_GL_EXT_primitive_bounding_box);
BuiltInVariable("gl_BoundingBoxOES", EbvBoundingBox, symbolTable);
if (version < 320)
symbolTable.setVariableExtensions("gl_BoundingBoxOES", Num_AEP_primitive_bounding_box,
AEP_primitive_bounding_box);
symbolTable.setVariableExtensions("gl_BoundingBoxOES", 1,
&E_GL_OES_primitive_bounding_box);
if (version >= 320) {
BuiltInVariable("gl_BoundingBox", EbvBoundingBox, symbolTable);
}
}
// Fall through
......
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