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Chen Yisong
glslang
Commits
edf8212a
Commit
edf8212a
authored
Jan 29, 2019
by
baldurk
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Add an option to report array variables with trailing [0] suffix
* This is as expected by ARB_program_interface_query
parent
15c37f79
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5 changed files
with
15 additions
and
7 deletions
+15
-7
StandAlone.cpp
StandAlone/StandAlone.cpp
+3
-0
reflection.options.vert.out
Test/baseResults/reflection.options.vert.out
+6
-6
runtests
Test/runtests
+1
-1
reflection.cpp
glslang/MachineIndependent/reflection.cpp
+4
-0
ShaderLang.h
glslang/Public/ShaderLang.h
+1
-0
No files found.
StandAlone/StandAlone.cpp
View file @
edf8212a
...
...
@@ -526,6 +526,8 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
Options
|=
EOptionRelaxedErrors
;
}
else
if
(
lowerword
==
"reflect-strict-array-suffix"
)
{
ReflectOptions
|=
EShReflectionStrictArraySuffix
;
}
else
if
(
lowerword
==
"reflect-basic-array-suffix"
)
{
ReflectOptions
|=
EShReflectionBasicArraySuffix
;
}
else
if
(
lowerword
==
"resource-set-bindings"
||
// synonyms
lowerword
==
"resource-set-binding"
||
lowerword
==
"rsb"
)
{
...
...
@@ -1522,6 +1524,7 @@ void usage()
" --keep-uncalled | --ku don't eliminate uncalled functions
\n
"
" --no-storage-format | --nsf use Unknown image format
\n
"
" --reflect-strict-array-suffix use strict array suffix rules when reflecting
\n
"
" --reflect-basic-array-suffix arrays of basic types will have trailing [0]
\n
"
" --resource-set-binding [stage] name set binding
\n
"
" set descriptor set and binding for
\n
"
" individual resources
\n
"
...
...
Test/baseResults/reflection.options.vert.out
View file @
edf8212a
reflection.options.vert
Uniform reflection:
t[0].v[0].position: offset 0, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[1].position: offset 24, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[2].position: offset 48, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[0].normal: offset 12, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[1].normal: offset 36, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[2].normal: offset 60, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[0].position
[0]
: offset 0, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[1].position
[0]
: offset 24, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[2].position
[0]
: offset 48, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[0].normal
[0]
: offset 12, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[1].normal
[0]
: offset 36, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[2].normal
[0]
: offset 60, type 1406, size 3, index 0, binding -1, stages 1
Uniform block reflection:
VertexCollection: offset -1, type ffffffff, size 360, index -1, binding -1, stages 0
...
...
Test/runtests
View file @
edf8212a
...
...
@@ -32,7 +32,7 @@ diff -b $BASEDIR/badMacroArgs.frag.out $TARGETDIR/badMacroArgs.frag.out || HASER
echo
Running reflection...
$EXE
-l
-q
-C
reflection.vert
>
$TARGETDIR
/reflection.vert.out
diff
-b
$BASEDIR
/reflection.vert.out
$TARGETDIR
/reflection.vert.out
||
HASERROR
=
1
$EXE
-l
-q
-C
--reflect-strict-array-suffix
reflection.options.vert
>
$TARGETDIR
/reflection.options.vert.out
$EXE
-l
-q
-C
--reflect-strict-array-suffix
--reflect-basic-array-suffix
reflection.options.vert
>
$TARGETDIR
/reflection.options.vert.out
diff
-b
$BASEDIR
/reflection.options.vert.out
$TARGETDIR
/reflection.options.vert.out
||
HASERROR
=
1
$EXE
-D
-Od
-e
flizv
-l
-q
-C
-V
-Od
hlsl.reflection.vert
>
$TARGETDIR
/hlsl.reflection.vert.out
diff
-b
$BASEDIR
/hlsl.reflection.vert.out
$TARGETDIR
/hlsl.reflection.vert.out
||
HASERROR
=
1
...
...
glslang/MachineIndependent/reflection.cpp
View file @
edf8212a
...
...
@@ -341,6 +341,10 @@ public:
return
;
}
if
((
reflection
.
options
&
EShReflectionBasicArraySuffix
)
&&
terminalType
->
isArray
())
{
name
.
append
(
TString
(
"[0]"
));
}
// Finally, add a full string to the reflection database, and update the array size if necessary.
// If the dereferenced entity to record is an array, compute the size and update the maximum size.
...
...
glslang/Public/ShaderLang.h
View file @
edf8212a
...
...
@@ -245,6 +245,7 @@ enum EShMessages {
typedef
enum
{
EShReflectionDefault
=
0
,
// default is original behaviour before options were added
EShReflectionStrictArraySuffix
=
(
1
<<
0
),
// reflection will follow stricter rules for array-of-structs suffixes
EShReflectionBasicArraySuffix
=
(
1
<<
1
),
// arrays of basic types will be appended with [0] as in GL reflection
}
EShReflectionOptions
;
//
...
...
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