Commit f6890c37 by John Kessenich

Merge pull request #71 from amdrexu/mywork

SPIRV: Add image instruction support and atomic counter support.
parents 2398b3a4 6b86d496
......@@ -812,6 +812,7 @@ Id Builder::createVariable(StorageClass storageClass, Id type, const char* name)
case StorageClassWorkgroupLocal:
case StorageClassPrivateGlobal:
case StorageClassWorkgroupGlobal:
case StorageClassAtomicCounter:
constantsTypesGlobals.push_back(inst);
module.mapInstruction(inst);
break;
......@@ -965,6 +966,15 @@ void Builder::createNoResultOp(Op opCode, Id operand)
buildPoint->addInstruction(op);
}
// An opcode that has one operand, no result id, and no type
void Builder::createNoResultOp(Op opCode, const std::vector<Id>& operands)
{
Instruction* op = new Instruction(opCode);
for (auto operand : operands)
op->addIdOperand(operand);
buildPoint->addInstruction(op);
}
void Builder::createControlBarrier(Scope execution, Scope memory, MemorySemanticsMask semantics)
{
Instruction* op = new Instruction(OpControlBarrier);
......
......@@ -159,8 +159,9 @@ public:
}
Id getImageType(Id resultId) const
{
assert(isSampledImageType(getTypeId(resultId)));
return module.getInstruction(getTypeId(resultId))->getIdOperand(0);
Id typeId = getTypeId(resultId);
assert(isImageType(typeId) || isSampledImageType(typeId));
return isSampledImageType(typeId) ? module.getInstruction(typeId)->getIdOperand(0) : typeId;
}
bool isArrayedImageType(Id typeId) const
{
......@@ -235,6 +236,7 @@ public:
void createNoResultOp(Op);
void createNoResultOp(Op, Id operand);
void createNoResultOp(Op, const std::vector<Id>& operands);
void createControlBarrier(Scope execution, Scope memory, MemorySemanticsMask);
void createMemoryBarrier(unsigned executionScope, unsigned memorySemantics);
Id createUnaryOp(Op, Id typeId, Id operand);
......
......@@ -1635,10 +1635,12 @@ void Parameterize()
InstructionDesc[OpImageRead].operands.push(OperandId, "'Image'");
InstructionDesc[OpImageRead].operands.push(OperandId, "'Coordinate'");
InstructionDesc[OpImageRead].operands.push(OperandOptionalImage, "");
InstructionDesc[OpImageWrite].operands.push(OperandId, "'Image'");
InstructionDesc[OpImageWrite].operands.push(OperandId, "'Coordinate'");
InstructionDesc[OpImageWrite].operands.push(OperandId, "'Texel'");
InstructionDesc[OpImageWrite].operands.push(OperandOptionalImage, "");
InstructionDesc[OpImageSampleImplicitLod].operands.push(OperandId, "'Sampled Image'");
InstructionDesc[OpImageSampleImplicitLod].operands.push(OperandId, "'Coordinate'");
......
......@@ -25,11 +25,11 @@ Linked vertex stage:
6: TypeInt 32 1
7: TypePointer Function 6(int)
9: 6(int) Constant 0
14: TypeBool
15: 14(bool) ConstantTrue
13: TypeBool
15: 13(bool) ConstantTrue
19: 6(int) Constant 10
23: 6(int) Constant 1
25: 14(bool) ConstantFalse
25: 13(bool) ConstantFalse
26: TypePointer Input 6(int)
27(gl_VertexID): 26(ptr) Variable Input
28(gl_InstanceID): 26(ptr) Variable Input
......@@ -39,15 +39,15 @@ Linked vertex stage:
Store 8(i) 9
Branch 10
10: Label
13: 14(bool) Phi 15 5 25 12
14: 13(bool) Phi 15 5 25 12
LoopMerge 11 None
Branch 16
16: Label
SelectionMerge 12 None
BranchConditional 13 12 17
BranchConditional 14 12 17
17: Label
18: 6(int) Load 8(i)
20: 14(bool) SLessThan 18 19
20: 13(bool) SLessThan 18 19
SelectionMerge 21 None
BranchConditional 20 21 11
21: Label
......
......@@ -32,12 +32,12 @@ Linked vertex stage:
6: TypeInt 32 1
7: TypePointer Function 6(int)
9: 6(int) Constant 0
14: TypeBool
15: 14(bool) ConstantTrue
13: TypeBool
15: 13(bool) ConstantTrue
19: 6(int) Constant 1
21: 6(int) Constant 19
26: 6(int) Constant 2
31: 14(bool) ConstantFalse
31: 13(bool) ConstantFalse
35: 6(int) Constant 5
40: 6(int) Constant 3
43: 6(int) Constant 42
......@@ -59,17 +59,17 @@ Linked vertex stage:
Store 8(i) 9
Branch 10
10: Label
13: 14(bool) Phi 15 5 31 28 31 38
14: 13(bool) Phi 15 5 31 28 31 38
LoopMerge 11 None
Branch 16
16: Label
SelectionMerge 12 None
BranchConditional 13 12 17
BranchConditional 14 12 17
17: Label
18: 6(int) Load 8(i)
20: 6(int) IAdd 18 19
Store 8(i) 20
22: 14(bool) SLessThan 20 21
22: 13(bool) SLessThan 20 21
SelectionMerge 23 None
BranchConditional 22 23 11
23: Label
......@@ -77,7 +77,7 @@ Linked vertex stage:
12: Label
Store 24(A) 9
25: 6(int) Load 8(i)
27: 14(bool) IEqual 25 26
27: 13(bool) IEqual 25 26
SelectionMerge 29 None
BranchConditional 27 28 29
28: Label
......@@ -88,7 +88,7 @@ Linked vertex stage:
Branch 29
29: Label
34: 6(int) Load 8(i)
36: 14(bool) IEqual 34 35
36: 13(bool) IEqual 34 35
SelectionMerge 38 None
BranchConditional 36 37 38
37: Label
......
......@@ -28,13 +28,13 @@ Linked fragment stage:
8: TypePointer Function 7(fvec4)
10: TypePointer Input 7(fvec4)
11(BaseColor): 10(ptr) Variable Input
17: TypeBool
18: 17(bool) ConstantTrue
16: TypeBool
18: 16(bool) ConstantTrue
23: TypePointer UniformConstant 6(float)
24(d): 23(ptr) Variable UniformConstant
28: TypePointer UniformConstant 7(fvec4)
29(bigColor): 28(ptr) Variable UniformConstant
33: 17(bool) ConstantFalse
33: 16(bool) ConstantFalse
34: TypePointer Output 7(fvec4)
35(gl_FragColor): 34(ptr) Variable Output
4(main): 2 Function None 3
......@@ -44,17 +44,17 @@ Linked fragment stage:
Store 9(color) 12
Branch 13
13: Label
16: 17(bool) Phi 18 5 33 15
17: 16(bool) Phi 18 5 33 15
LoopMerge 14 None
Branch 19
19: Label
SelectionMerge 15 None
BranchConditional 16 15 20
BranchConditional 17 15 20
20: Label
21: 7(fvec4) Load 9(color)
22: 6(float) CompositeExtract 21 0
25: 6(float) Load 24(d)
26: 17(bool) FOrdLessThan 22 25
26: 16(bool) FOrdLessThan 22 25
SelectionMerge 27 None
BranchConditional 26 27 14
27: Label
......
......@@ -117,15 +117,15 @@ Linked fragment stage:
8: TypePointer Function 7(fvec4)
10: TypePointer Input 7(fvec4)
11(BaseColor): 10(ptr) Variable Input
17: TypeBool
18: 17(bool) ConstantTrue
16: TypeBool
18: 16(bool) ConstantTrue
23: TypePointer UniformConstant 6(float)
24(d4): 23(ptr) Variable UniformConstant
28: TypePointer UniformConstant 7(fvec4)
29(bigColor4): 28(ptr) Variable UniformConstant
39: 6(float) Constant 1073741824
53: 6(float) Constant 1065353216
57: 17(bool) ConstantFalse
57: 16(bool) ConstantFalse
83(d13): 23(ptr) Variable UniformConstant
147: TypePointer Output 7(fvec4)
148(gl_FragColor): 147(ptr) Variable Output
......@@ -181,17 +181,17 @@ Linked fragment stage:
Store 9(color) 12
Branch 13
13: Label
16: 17(bool) Phi 18 5 57 49 57 64
17: 16(bool) Phi 18 5 57 49 57 64
LoopMerge 14 None
Branch 19
19: Label
SelectionMerge 15 None
BranchConditional 16 15 20
BranchConditional 17 15 20
20: Label
21: 7(fvec4) Load 9(color)
22: 6(float) CompositeExtract 21 2
25: 6(float) Load 24(d4)
26: 17(bool) FOrdLessThan 22 25
26: 16(bool) FOrdLessThan 22 25
SelectionMerge 27 None
BranchConditional 26 27 14
27: Label
......@@ -204,7 +204,7 @@ Linked fragment stage:
33: 7(fvec4) Load 9(color)
34: 6(float) CompositeExtract 33 0
35: 6(float) Load 24(d4)
36: 17(bool) FOrdLessThan 34 35
36: 16(bool) FOrdLessThan 34 35
SelectionMerge 38 None
BranchConditional 36 37 38
37: Label
......@@ -217,7 +217,7 @@ Linked fragment stage:
45: 7(fvec4) Load 9(color)
46: 6(float) CompositeExtract 45 2
47: 6(float) Load 24(d4)
48: 17(bool) FOrdLessThan 46 47
48: 16(bool) FOrdLessThan 46 47
SelectionMerge 50 None
BranchConditional 48 49 50
49: Label
......@@ -234,7 +234,7 @@ Linked fragment stage:
59: 7(fvec4) Load 9(color)
60: 6(float) CompositeExtract 59 1
61: 6(float) Load 24(d4)
62: 17(bool) FOrdLessThan 60 61
62: 16(bool) FOrdLessThan 60 61
SelectionMerge 64 None
BranchConditional 62 63 71
63: Label
......@@ -263,14 +263,14 @@ Linked fragment stage:
81: 7(fvec4) Load 9(color)
82: 6(float) CompositeExtract 81 3
84: 6(float) Load 83(d13)
85: 17(bool) FOrdLessThan 82 84
85: 16(bool) FOrdLessThan 82 84
LoopMerge 79 None
BranchConditional 85 80 79
80: Label
86: 7(fvec4) Load 9(color)
87: 6(float) CompositeExtract 86 2
88: 6(float) Load 83(d13)
89: 17(bool) FOrdLessThan 87 88
89: 16(bool) FOrdLessThan 87 88
SelectionMerge 91 None
BranchConditional 89 90 95
90: Label
......@@ -293,7 +293,7 @@ Linked fragment stage:
102: 7(fvec4) Load 9(color)
103: 6(float) CompositeExtract 102 0
104: 6(float) Load 24(d4)
105: 17(bool) FOrdLessThan 103 104
105: 16(bool) FOrdLessThan 103 104
SelectionMerge 107 None
BranchConditional 105 106 107
106: Label
......@@ -306,7 +306,7 @@ Linked fragment stage:
113: 7(fvec4) Load 9(color)
114: 6(float) CompositeExtract 113 2
115: 6(float) Load 24(d4)
116: 17(bool) FOrdLessThan 114 115
116: 16(bool) FOrdLessThan 114 115
SelectionMerge 118 None
BranchConditional 116 117 118
117: Label
......@@ -323,7 +323,7 @@ Linked fragment stage:
125: 7(fvec4) Load 9(color)
126: 6(float) CompositeExtract 125 1
127: 6(float) Load 24(d4)
128: 17(bool) FOrdLessThan 126 127
128: 16(bool) FOrdLessThan 126 127
SelectionMerge 130 None
BranchConditional 128 129 137
129: Label
......
......@@ -196,13 +196,13 @@ Linked fragment stage:
64: 21 Load 23(s3D)
68: 65(ivec3) Load 67(ic3D)
71: 50(int) Load 70(ic1D)
72: 7(fvec4) ImageFetch 64 68
72: 7(fvec4) ImageFetch 64 68 71
73: 7(fvec4) Load 9(v)
74: 7(fvec4) FAdd 73 72
Store 9(v) 74
75: 11 Load 13(s2D)
78: 51(ivec2) Load 77(ic2D)
80: 7(fvec4) ImageFetch 75 78 79
80: 7(fvec4) ImageFetch 75 78 79 53
81: 7(fvec4) Load 9(v)
82: 7(fvec4) FAdd 81 80
Store 9(v) 82
......@@ -321,7 +321,7 @@ Linked fragment stage:
205: 202 Load 204(is2DArray)
206: 65(ivec3) Load 67(ic3D)
207: 50(int) Load 70(ic1D)
208: 139(ivec4) ImageFetch 205 206
208: 139(ivec4) ImageFetch 205 206 207
Store 141(iv) 208
209: 139(ivec4) Load 141(iv)
210: 7(fvec4) ConvertSToF 209
......
......@@ -310,7 +310,7 @@ Linked fragment stage:
214: 70 Load 72(texSampler2D)
215: 205(ivec2) Load 207(iCoords2D)
216: 204(int) Load 212(iLod)
217: 22(fvec4) ImageFetch 214 215
217: 22(fvec4) ImageFetch 214 215 216
218: 22(fvec4) Load 26(color)
219: 22(fvec4) FAdd 218 217
Store 26(color) 219
......
#version 450
layout(rgba32f, binding = 0) uniform image1D i1D;
layout(rgba32f, binding = 1) uniform image2D i2D;
layout(rgba32f, binding = 2) uniform image3D i3D;
layout(rgba32f, binding = 3) uniform imageCube iCube;
layout(rgba32f, binding = 4) uniform imageCubeArray iCubeArray;
layout(rgba32f, binding = 5) uniform image2DRect i2DRect;
layout(rgba32f, binding = 6) uniform image1DArray i1DArray;
layout(rgba32f, binding = 7) uniform image2DArray i2DArray;
layout(rgba32f, binding = 8) uniform imageBuffer iBuffer;
layout(rgba32f, binding = 9) uniform image2DMS i2DMS;
layout(rgba32f, binding = 10) uniform image2DMSArray i2DMSArray;
layout(r32i, binding = 11) uniform iimage1D ii1D;
layout(r32ui, binding = 12) uniform uimage2D ui2D;
uniform int ic1D;
uniform ivec2 ic2D;
uniform ivec3 ic3D;
uniform ivec4 ic4D;
uniform uint value;
out vec4 fragData;
void main()
{
ivec3 iv = ivec3(0);
iv.x += imageSize(i1D);
iv.xy += imageSize(i2D);
iv.xyz += imageSize(i3D);
iv.xy += imageSize(iCube);
iv.xyz += imageSize(iCubeArray);
iv.xy += imageSize(i2DRect);
iv.xy += imageSize(i1DArray);
iv.xyz += imageSize(i2DArray);
iv.x += imageSize(iBuffer);
iv.xy += imageSize(i2DMS);
iv.xyz += imageSize(i2DMSArray);
iv.x += imageSamples(i2DMS);
iv.x += imageSamples(i2DMSArray);
vec4 v = vec4(0.0);
v += imageLoad(i1D, ic1D);
imageStore(i1D, ic1D, v);
v += imageLoad(i2D, ic2D);
imageStore(i2D, ic2D, v);
v += imageLoad(i3D, ic3D);
imageStore(i3D, ic3D, v);
v += imageLoad(iCube, ic3D);
imageStore(iCube, ic3D, v);
v += imageLoad(iCubeArray, ic4D);
imageStore(iCubeArray, ic4D, v);
v += imageLoad(i2DRect, ic2D);
imageStore(i2DRect, ic2D, v);
v += imageLoad(i1DArray, ic2D);
imageStore(i1DArray, ic2D, v);
v += imageLoad(i2DArray, ic3D);
imageStore(i2DArray, ic3D, v);
v += imageLoad(iBuffer, ic1D);
imageStore(iBuffer, ic1D, v);
v += imageLoad(i2DMS, ic2D, 1);
imageStore(i2DMS, ic2D, 2, v);
v += imageLoad(i2DMSArray, ic3D, 3);
imageStore(i2DMSArray, ic3D, 4, v);
uint ui = 0;
iv.x += imageAtomicAdd(ii1D, ic1D, 10);
ui += imageAtomicAdd(ui2D, ic2D, value);
iv.x += imageAtomicMin(ii1D, ic1D, 11);
ui += imageAtomicMin(ui2D, ic2D, value);
iv.x += imageAtomicMax(ii1D, ic1D, 12);
ui += imageAtomicMax(ui2D, ic2D, value);
iv.x += imageAtomicAnd(ii1D, ic1D, 13);
ui += imageAtomicAnd(ui2D, ic2D, value);
iv.x += imageAtomicOr(ii1D, ic1D, 14);
ui += imageAtomicOr(ui2D, ic2D, value);
iv.x += imageAtomicXor(ii1D, ic1D, 15);
ui += imageAtomicXor(ui2D, ic2D, value);
iv.x += imageAtomicExchange(ii1D, ic1D, 16);
ui += imageAtomicExchange(ui2D, ic2D, value);
iv.x += imageAtomicCompSwap(ii1D, ic1D, 18, 17);
ui += imageAtomicCompSwap(ui2D, ic2D, 19u, value);
fragData = ui != iv.y ? v : vec4(0.0);
}
......@@ -70,6 +70,7 @@ spv.test.frag
spv.test.vert
spv.texture.frag
spv.texture.vert
spv.image.frag
spv.types.frag
spv.uint.frag
spv.uniformArray.frag
......
......@@ -639,7 +639,7 @@ public:
bool isImage() const { return op > EOpImageGuardBegin && op < EOpImageGuardEnd; }
// Crack the op into the individual dimensions of texturing operation.
void crackTexture(TCrackedTextureOp& cracked) const
void crackTexture(TSampler sampler, TCrackedTextureOp& cracked) const
{
cracked.query = false;
cracked.proj = false;
......@@ -651,6 +651,8 @@ public:
cracked.grad = false;
switch (op) {
case EOpImageQuerySize:
case EOpImageQuerySamples:
case EOpTextureQuerySize:
case EOpTextureQueryLod:
case EOpTextureQueryLevels:
......@@ -670,10 +672,14 @@ public:
break;
case EOpTextureFetch:
cracked.fetch = true;
if (sampler.dim == Esd1D || (sampler.dim == Esd2D && ! sampler.ms) || sampler.dim == Esd3D)
cracked.lod = true;
break;
case EOpTextureFetchOffset:
cracked.fetch = true;
cracked.offset = true;
if (sampler.dim == Esd1D || (sampler.dim == Esd2D && ! sampler.ms) || sampler.dim == Esd3D)
cracked.lod = true;
break;
case EOpTextureProjOffset:
cracked.offset = true;
......
......@@ -768,7 +768,7 @@ TIntermTyped* TIntermediate::fold(TIntermAggregate* aggrNode)
}
break;
case EOpReflect:
// I 2 * dot(N, I) * N: Arguments are (I, N).
// I - 2 * dot(N, I) * N: Arguments are (I, N).
dot = childConstUnions[0].dot(childConstUnions[1]);
dot *= 2.0;
for (int comp = 0; comp < numComps; ++comp)
......
......@@ -4090,7 +4090,7 @@ void TParseContext::layoutTypeCheck(const TSourceLoc& loc, const TType& type)
// "If the binding point for any uniform or shader storage block instance is less than zero, or greater than or
// equal to the implementation-dependent maximum number of uniform buffer bindings, a compile-time
// error will occur. When the binding identifier is used with a uniform or shader storage block instanced as
// an array of size N, all elements of the array from binding through binding + N 1 must be within this
// an array of size N, all elements of the array from binding through binding + N - 1 must be within this
// range."
//
if (type.getBasicType() != EbtSampler && type.getBasicType() != EbtBlock && type.getBasicType() != EbtAtomicUint)
......
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