This is an alternate fix for the issue described in commit be63facd, whose solution didn't work if there were non-trivial operations involved in computing a constant initializer which caused the 'constant unfolding' code to kick in (addConstantReferenceConversion). Instead, this change does the 'unfolding' later in createSpvConstantFromConstUnionArray. If a reference-type constant has survived that long, then folding is already done, this must be a 'real' (inside a function) use of the constant, and it should be safe to unfold and apply the bitcast.
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