- Add int16 types (int16_t, uint16_t, i16vec, u16vec). - Add int16 support to GLSL operators. - Add int16 type conversions (to int16, from int16). - Add int16 built-in functions.
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| AST.FromFile.cpp | Loading commit data... | |
| BuiltInResource.FromFile.cpp | Loading commit data... | |
| CMakeLists.txt | Loading commit data... | |
| Config.FromFile.cpp | Loading commit data... | |
| HexFloat.cpp | Loading commit data... | |
| Hlsl.FromFile.cpp | Loading commit data... | |
| Initializer.h | Loading commit data... | |
| Link.FromFile.Vk.cpp | Loading commit data... | |
| Link.FromFile.cpp | Loading commit data... | |
| Pp.FromFile.cpp | Loading commit data... | |
| README.md | Loading commit data... | |
| Remap.FromFile.cpp | Loading commit data... | |
| Settings.cpp | Loading commit data... | |
| Settings.h | Loading commit data... | |
| Spv.FromFile.cpp | Loading commit data... | |
| TestFixture.cpp | Loading commit data... | |
| TestFixture.h | Loading commit data... | |
| main.cpp | Loading commit data... |