* Use `GNUInstallDirs` in order to respect GNU conventions. This is especially important for multi-arch/multi-lib setups. * Specify position independent mode building properly, without using the historic hack of adding `-fPIC` as a definition. This makes the build system more portable. * Only detect C++ (and not C) to slightly speed up configuring. * Specify C++11 mode using modern CMake idioms. * Fix some whitespace issues.
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| CMakeLists.txt | Loading commit data... | |
| GLSL.ext.AMD.h | Loading commit data... | |
| GLSL.ext.KHR.h | Loading commit data... | |
| GLSL.ext.NV.h | Loading commit data... | |
| GLSL.std.450.h | Loading commit data... | |
| GlslangToSpv.cpp | Loading commit data... | |
| GlslangToSpv.h | Loading commit data... | |
| InReadableOrder.cpp | Loading commit data... | |
| Logger.cpp | Loading commit data... | |
| Logger.h | Loading commit data... | |
| SPVRemapper.cpp | Loading commit data... | |
| SPVRemapper.h | Loading commit data... | |
| SpvBuilder.cpp | Loading commit data... | |
| SpvBuilder.h | Loading commit data... | |
| bitutils.h | Loading commit data... | |
| disassemble.cpp | Loading commit data... | |
| disassemble.h | Loading commit data... | |
| doc.cpp | Loading commit data... | |
| doc.h | Loading commit data... | |
| hex_float.h | Loading commit data... | |
| spirv.hpp | Loading commit data... | |
| spvIR.h | Loading commit data... |