HLSL HS outputs a per ctrl point value, and the DS reads an array of that type. (It also has a per patch frequency). The per-ctrl-pt frequency is arrayed on just one side, as opposed to SPIR-V which is arrayed on both. To match semantics, the compiler creates an array behind the scenes and indexes it by invocation ID, assigning the HS return value to it.
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| CMakeLists.txt | Loading commit data... | |
| hlslAttributes.cpp | Loading commit data... | |
| hlslAttributes.h | Loading commit data... | |
| hlslGrammar.cpp | Loading commit data... | |
| hlslGrammar.h | Loading commit data... | |
| hlslOpMap.cpp | Loading commit data... | |
| hlslOpMap.h | Loading commit data... | |
| hlslParseHelper.cpp | Loading commit data... | |
| hlslParseHelper.h | Loading commit data... | |
| hlslParseables.cpp | Loading commit data... | |
| hlslParseables.h | Loading commit data... | |
| hlslScanContext.cpp | Loading commit data... | |
| hlslScanContext.h | Loading commit data... | |
| hlslTokenStream.cpp | Loading commit data... | |
| hlslTokenStream.h | Loading commit data... | |
| hlslTokens.h | Loading commit data... |