This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
| Name |
Last commit
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Last update |
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| .. | ||
| hlsl.aliasOpaque.frag.out | Loading commit data... | |
| hlsl.flattenOpaque.frag.out | Loading commit data... | |
| hlsl.flattenOpaqueInit.vert.out | Loading commit data... | |
| hlsl.flattenOpaqueInitMix.vert.out | Loading commit data... | |
| hlsl.flattenSubset.frag.out | Loading commit data... | |
| hlsl.flattenSubset2.frag.out | Loading commit data... | |
| hlsl.partialFlattenLocal.vert.out | Loading commit data... | |
| hlsl.partialFlattenMixed.vert.out | Loading commit data... |