🔨 small refactoring to improve branch coverage

The branch coverage reported by lcov is weird. The code before and after has the same Godbolt assembler, but the code with the lambda has a better branch coverage.
parent c8bfdfd9
......@@ -408,22 +408,24 @@ class binary_reader
// half-precision floating-point numbers in the C language
// is shown in Fig. 3.
const int half = (byte1 << 8) + byte2;
const int exp = (half >> 10) & 0x1F;
const int mant = half & 0x3FF;
double val;
if (exp == 0)
const double val = [&half]
{
val = std::ldexp(mant, -24);
}
else if (exp != 31)
{
val = std::ldexp(mant + 1024, exp - 25);
}
else
{
val = (mant == 0) ? std::numeric_limits<double>::infinity()
: std::numeric_limits<double>::quiet_NaN();
}
const int exp = (half >> 10) & 0x1F;
const int mant = half & 0x3FF;
assert(0 <= exp and exp <= 32);
assert(0 <= mant and mant <= 1024);
switch (exp)
{
case 0:
return std::ldexp(mant, -24);
case 31:
return (mant == 0)
? std::numeric_limits<double>::infinity()
: std::numeric_limits<double>::quiet_NaN();
default:
return std::ldexp(mant + 1024, exp - 25);
}
}();
return sax->number_float((half & 0x8000) != 0
? static_cast<number_float_t>(-val)
: static_cast<number_float_t>(val), "");
......
......@@ -6041,22 +6041,24 @@ class binary_reader
// half-precision floating-point numbers in the C language
// is shown in Fig. 3.
const int half = (byte1 << 8) + byte2;
const int exp = (half >> 10) & 0x1F;
const int mant = half & 0x3FF;
double val;
if (exp == 0)
const double val = [&half]
{
val = std::ldexp(mant, -24);
}
else if (exp != 31)
{
val = std::ldexp(mant + 1024, exp - 25);
}
else
{
val = (mant == 0) ? std::numeric_limits<double>::infinity()
: std::numeric_limits<double>::quiet_NaN();
}
const int exp = (half >> 10) & 0x1F;
assert(0 <= exp and exp <= 32);
const int mant = half & 0x3FF;
assert(0 <= mant and mant <= 1024);
switch (exp)
{
case 0:
return std::ldexp(mant, -24);
case 31:
return (mant == 0)
? std::numeric_limits<double>::infinity()
: std::numeric_limits<double>::quiet_NaN();
default:
return std::ldexp(mant + 1024, exp - 25);
}
}();
return sax->number_float((half & 0x8000) != 0
? static_cast<number_float_t>(-val)
: static_cast<number_float_t>(val), "");
......
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