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SpirvShader: Handle multiple entry points · 60f15ecaBen Clayton authored
Only one will be used. Tests: dEQP-VK.spirv_assembly.instruction.compute.multiple_shaders.* Bug: b/132341142 Change-Id: I75588f3281f325dc1753222a1f89476267c56ad3 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/31011 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Presubmit-Ready: Ben Clayton <bclayton@google.com> Tested-by:
Ben Clayton <bclayton@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
60f15eca
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