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Fix always performing early depth test when requested · 22be66d4Nicolas Capens authored
The SPIR-V 'EarlyFragmentTests' execution mode requires performing additional per-fragment tests prior to fragment shader execution, even if depth values computed by the shader would otherwise affect them: https://www.khronos.org/registry/vulkan/specs/1.1/html/vkspec.html#shaders-fragment-earlytest Bug: b/140302392 Change-Id: If5d836a35ee9cfc758243b34fad1222d1b0f1085 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/51888 Presubmit-Ready: Nicolas Capens <nicolascapens@google.com> Tested-by:
Nicolas Capens <nicolascapens@google.com> Kokoro-Result: kokoro <noreply+kokoro@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
22be66d4
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