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Enable support for Bresenham lines · 23f9c25fAlexis Hetu authored
Bresenham lines are required by ANGLE in order to support emulation of OpenGL ES style lines on top of SwiftShader Vulkan. Bug: b/139800520 Change-Id: I8b77775af836a238d309cc19b495b61d2c3a3487 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/37428 Presubmit-Ready: Alexis Hétu <sugoi@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Antonio Maiorano <amaiorano@google.com>
23f9c25f
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