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Uniform buffer related fixes · 5228d3c7Alexis Hetu authored
- Added an actual offset, in registers, to the Uniform structure to take into account that types can have different register sizes. - Fixed the array check in OutputASM::declareUniform() so that it doesn't make an array of blocks when declaring a member as an array in the default uniform block. - Fixed arrayStride and matrixStride in the BlockInfo constructor. - Fixed memberUniformIndexes to use uniform index instead of register index. Change-Id: Id8ba23b5fef71c772bb45a45bb897ca5e2fae385 Reviewed-on: https://swiftshader-review.googlesource.com/3750Tested-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
5228d3c7
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