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Fixed stencil masking · 2b052f89Alexis Hetu authored
This is odd, but stencil masking was simply disabled, so clearing the stencil buffer would only work if the mask was 0xFF, or it would simply skip the clearing entirely. I removed this condition to fix the issue. Also removed some dead code and added an early exit if the mask is 0. Change-Id: I359b10ed3382b75cb9d078470f237e68f1a6e7b9 Reviewed-on: https://swiftshader-review.googlesource.com/4303Tested-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
2b052f89
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