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Stop passing -fomit-frame-pointers in swiftshader build file · 6f0ce128Nico Weber authored
The //build/config files have a whole song and dance about frame pointers in //build/config/compiler:default_stack_frames and //build/config/compiler/compiler.gni (enable_frame_pointers), so rely on that. This has the effect of enabling frame pointers in more configs, which happens to work around an lld/mac bug -- but this seems like a good change regardless. Bug: chromium:1220175 Change-Id: I59dbb80fce2c50db658c3cf0cb13690ced88cbfe Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/55630Tested-by:
Nico Weber <thakis@chromium.org> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Commit-Queue: Nico Weber <thakis@chromium.org>
6f0ce128
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