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Support for large textures · 710fcd51Alexis Hetu authored
Texture dimensions larger than SHRT_MAX (32767) were not supported by SwiftShader. Used integers instead of shorts to store texture sizes to increase the maximum texture size to INT_MAX (2147483647). Tests: dEQP-VK.memory.pipeline_barrier.host_write_uniform_texel_buffer.* Tests: dEQP-VK.memory.pipeline_barrier.transfer_dst_uniform_texel_buffer.* Bug b/133429305 Change-Id: I7913f5f4c1f933889e74c57851a837ad7982f87a Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/31989Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Tested-by:
Alexis Hétu <sugoi@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
710fcd51
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