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Always apply the fragment shader if it is present · 71a1e015Chris Forbes authored
Previously we tried to avoid applying a shader which didn't do anything useful. Unfortunately we missed various edge cases. Just remove this logic completely. Bug: b/118386749 Test: dEQP-VK.renderpass* Change-Id: I48f2f9f08ad491381db22af9f6f3430f7b4d4db1 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/29728Tested-by:
Chris Forbes <chrisforbes@google.com> Presubmit-Ready: Chris Forbes <chrisforbes@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
71a1e015
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