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Fix varying validation. · 88e7dcfbNicolas Capens authored
glGetFragDataLocation() should only query fragment output varyings. Also fix checking for too many varyings. Change-Id: I0981fb69a28762b6d41a22e0544d63c76510000c Reviewed-on: https://swiftshader-review.googlesource.com/16209Tested-by:
Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
88e7dcfb
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