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Handling new opcodes in PixelProgram and VertexProgram · 8d78cf77Alexis Hetu authored
The new opcodes related to true int and uint support in glsl shader are now handled properly in PixelProgram and VertexProgram. Change-Id: I62565844f24708b4bd89dd99bbf971b55495c5da Reviewed-on: https://swiftshader-review.googlesource.com/3932Tested-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
8d78cf77
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