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Support for gl_MaxDrawBuffers in OpenGL ES 3.0 · 665757deAlexis Hetu authored
gl_MaxDrawBuffers is still available in OpenGL ES 3.0. It was just a matter of making it part of the common builtins. Change-Id: Icd3ca9f4f50cba43c345974ef72603800155a573 Reviewed-on: https://swiftshader-review.googlesource.com/13389Tested-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
665757de
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