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Store subpass index in ExecutionState, not in RenderPass · d6dc4b7eChris Forbes authored
A single RenderPass object may be used to record multiple command buffers simultaneously. Storing the subpass index there produces crosstalk between the command buffer recordings, and incorrect rendering. Bug: b/139824232 Change-Id: Ib8689a47733a991c61785d2d6332584f7a96f05d Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/35468 Presubmit-Ready: Chris Forbes <chrisforbes@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Tested-by:
Chris Forbes <chrisforbes@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
d6dc4b7e
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