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Require 16-byte alignment for Vulkan objects · 34a76b50Chris Forbes authored
At least for large formats, we assume 16 byte alignment for render target writes. Requiring 16 bytes in general seems a good idea for x86_64. Bug: b/127721996 Change-Id: Ie4d2d9bf71fb8a3d8b58f099785e75a72ff0e181 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/26448Tested-by:
Chris Forbes <chrisforbes@google.com> Presubmit-Ready: Chris Forbes <chrisforbes@google.com> Reviewed-by:
Ben Clayton <bclayton@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
34a76b50
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