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Fix image slice / plane name usage · c55fd97bNicolas Capens authored
Image planes have a distinct meaning in Vulkan, signifying the disjoint memory regions which store components of a texel format. Typically this includes YCbCr formats that can have 2 or 3 planes for luminance and chroma data. Slices refer to 2D sections of 3D images. Currently we also use slices for storing each sample of a multisample image separately. Note only 2D images can be multisampled, so there are no 3D images with slices for the depth and the number of samples. Bug: b/159210008 Change-Id: I4b70a7b8bb49e79c7494e28aa8280752a5b9727d Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/46288 Presubmit-Ready: Nicolas Capens <nicolascapens@google.com> Kokoro-Result: kokoro <noreply+kokoro@google.com> Tested-by:
Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Antonio Maiorano <amaiorano@google.com>
c55fd97b
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