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Fix asserts due to missing texture formats · c9625f16Sean Risser authored
In has16bitTextureFormat(), we were missing several formats. Also this function was poorly named, as it made it seem like we were just duplicating the work of the bytes() function but giving less informations. What has16bitTextureFormat() is really checking for is if the texture format is 16 bit Packed. So it's been renamed to has16bitPackedTextureFormat() Bug: b/150076646 Change-Id: I8082e8e9d3845cfa3b5c3ec4a269454457d558ce Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/42688Tested-by:
Sean Risser <srisser@google.com> Kokoro-Result: kokoro <noreply+kokoro@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
c9625f16
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