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Remove the OpenGL ES 1.1 build target · 77edad29Nicolas Capens authored
Both the CMake and Android build targets are removed. This change leaves the actual code in place for now, to have smaller revert in case we need OpenGL ES 1.1 a little longer. Bug: b/147516027 Change-Id: I0ac044e61a601e43fbd7f727db2bfe7e9a4cabb3 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/53908 Kokoro-Result: kokoro <noreply+kokoro@google.com> Tested-by:
Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
77edad29
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