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  • swiftshader
  • src
  • Device
  • Primitive.hpp
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  • Nicolas Capens's avatar
    Remove zero initialization of Triangle and Primitive · aa46953c
    Nicolas Capens authored Nov 03, 2020
    These structures were zero-initialized to work around MSan false-
    positives. Now that Reactor routines can be instrumented, we can omit
    the initialization and detect whether they are properly set by the
    normal code paths.
    
    Bug: b/155148722
    Change-Id: Ic1136f08b5203531ffc2eda15e7d64d7c2a0d8c5
    Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/49890
    Presubmit-Ready: Nicolas Capens <nicolascapens@google.com>
    Kokoro-Result: kokoro <noreply+kokoro@google.com>
    Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
    Tested-by: 's avatarNicolas Capens <nicolascapens@google.com>
    aa46953c
Primitive.hpp 1.64 KB
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