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  • swiftshader
  • src
  • OpenGL
  • libGLESv2
  • Framebuffer.h
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  • Nicolas Capens's avatar
    Implement framebuffer layer support. · c4a3f242
    Nicolas Capens authored Dec 11, 2017
    This stores the layer as part of the framebuffer object, instead of the
    renderbuffer, and passes it to the renderer at draw time.
    
    Change-Id: I947f8a58ba7a119cc9d890659c99e7e05d0d1d91
    Reviewed-on: https://swiftshader-review.googlesource.com/14728Tested-by: 's avatarNicolas Capens <nicolascapens@google.com>
    Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
    Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com>
    c4a3f242
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