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  • swiftshader
  • src
  • OpenGL
  • libGLESv2
  • mathutil.h
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  • Alexis Hetu's avatar
    convert_float_int fix · 60e20280
    Alexis Hetu authored Dec 13, 2017
    The convert_float_int was not scaling the [0,1] value to the full
    1.31 fixed-point range before clamping the value.
    
    Fixes all failures in:
    dEQP-GLES3.functional.state_query.floats*
    
    Change-Id: Ic558eb45f1f351d3c30a0a5047a1b252edb56bd0
    Reviewed-on: https://swiftshader-review.googlesource.com/14968Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
    Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com>
    Tested-by: 's avatarAlexis Hétu <sugoi@google.com>
    60e20280
mathutil.h 2.05 KB
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