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  • swiftshader
  • src
  • Shader
  • PixelRoutine.cpp
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  • Ben Clayton's avatar
    Reactor: Switch swizzles over to 16-bit hex codes · 8701dc44
    Ben Clayton authored Dec 05, 2019
    This migrates from 2-bit swizzle codes per lane to 4-bit, which reads more fluently in hex.
    The order has been reversed so that the most significant nibble (leftmost on little-endian CPUs) represents the first output lane.
    
    Fixed up Swizzle, Mask, and ShuffleLowHigh
    
    Bug: b/145746360
    Change-Id: I132bd757801a5ca543ef2b9b0ed34d0527db5bfa
    Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/39049
    Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
    Reviewed-by: 's avatarDavid Turner <digit@google.com>
    Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com>
    Tested-by: 's avatarBen Clayton <bclayton@google.com>
    8701dc44
PixelRoutine.cpp 83.7 KB
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