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  • swiftshader
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  • swiftshader
  • src
  • Vulkan
  • VkPipelineLayout.hpp
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  • Alexis Hetu's avatar
    Image dirtiness · 4f438a5a
    Alexis Hetu authored Jun 15, 2020
    Instead of updating images every time we write to them,
    this cl adds a dirtiness mechanism, which will mark an
    Image object as dirty for specific unique subresource
    regions and then only actually perform the required
    task (cube border update, decompression, ...) once the
    image memory is accessed for reading.
    
    Bug: b/159045555
    Change-Id: I791a69529e4c2e78aa6562251020aa0bf978bd01
    Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/45188
    Presubmit-Ready: Alexis Hétu <sugoi@google.com>
    Tested-by: 's avatarAlexis Hétu <sugoi@google.com>
    Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com>
    4f438a5a
VkPipelineLayout.hpp 2.51 KB
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