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  • swiftshader
  • src
  • OpenGL
  • libEGL
  • Config.cpp
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  • Nicolas Capens's avatar
    Fix choosing configs with 0 alpha bits. · e2b31f2f
    Nicolas Capens authored May 31, 2015
    Configs with 0 alpha bits were not being stored in the set because
    the sorting functor did not compare alpha and thus did not achieve
    strict ordering. Having separate functors for strict comparison and
    sorting by EGL rules fixes it, and also allows to control config ID
    assignment. Android expects a config with alpha bits even though not
    explicitly requested.
    
    Bug 21538709
    
    Change-Id: I76472e0eb2a8ad9ca39c6e8ce08225d0ce5cef45
    Reviewed-on: https://swiftshader-review.googlesource.com/3310Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
    Reviewed-by: 's avatarKeun Soo Yim <yim@google.com>
    Reviewed-by: 's avatarNicolas Capens <capn@google.com>
    Tested-by: 's avatarNicolas Capens <capn@google.com>
    e2b31f2f
Config.cpp 14.1 KB
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