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Remove debug only code limiting the number of primitives · 3cfa8e28Alexis Hetu authored
A test in dEQP was failing using SwANGLE in debug. The test was using a 1200x1200 grid -> 1,44M squares -> 2,88M triangles This was exceeding our hardcoded limit of 1 << 21 (2,097,152). Removing this code makes the test pass. Bug: b/152958809 Change-Id: I43fc3c0c9d78378911ab0238a908367ba310c09e Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43668 Presubmit-Ready: Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Kokoro-Result: kokoro <noreply+kokoro@google.com> Tested-by:
Alexis Hétu <sugoi@google.com>
3cfa8e28
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