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Allow framebuffer attachment images to have distinct dimensions. · 74384981Nicolas Capens authored
Unlike OpenGL ES 2.0, 3.0 allows framebuffer attachments to be of different sizes: "If the attachment sizes are not all identical, the results of rendering are defined only within the largest area that can fit in all of the attachments. This area is defined as the intersection of rectangles having a lower left of (0, 0) and an upper right of (width, height) for each attachment. Contents of attachments outside this area are undefined after execution of a rendering command (as defined in section 2.6)." Change-Id: Ib75be93650edd7d6a7f3d08d9206830094e3fbd8 Reviewed-on: https://swiftshader-review.googlesource.com/15469Tested-by:
Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
74384981
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