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RenderPass begin and end · 9bc7a814Alexis Hetu authored
Implemented vkCmdBeginRenderPass and vkCmdEndRenderPass. The RenderPass object begin and end are noop for now, but the framebuffer gets cleared within vkCmdBeginRenderPass. Bug b/119620965 b/118619338 Change-Id: I8e1f2932d9d52b3dcb5c10d4e60cba83b28bb95d Reviewed-on: https://swiftshader-review.googlesource.com/c/23108Reviewed-by:
Corentin Wallez <cwallez@google.com> Tested-by:
Alexis Hétu <sugoi@google.com>
9bc7a814
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