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Fix building Direct3D 8/9 with Visual Studio 2019 · c43244d5Nicolas Capens authored
The legacy Visual Studio solution is currently the only way to still build the legacy D3D8 and D3D9 libraries. Make sure they build correctly so we can put it in a branch before deleting it from master. Bug: b/139189696 Change-Id: Ibb1625c28561e2d7d323890c4b872acb9c153804 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43229Tested-by:
Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
c43244d5
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