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  • swiftshader
  • third_party
  • subzero
  • src
  • IceTargetLoweringX8664.cpp
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  • Antonio Maiorano's avatar
    Subzero: add support for variadic calls (System V) · ad3e42a4
    Antonio Maiorano authored Feb 26, 2020
    For the System V ABI, variadic calls must store the number of floating
    point arguments into RAX. This was mostly working by accident for
    our calls to printf since RAX is used as a scratch register, and was
    often non-zero, which is all that's really needed for printf with float
    args to work; however, when RAX would become 0, printf would print the
    wrong thing.
    
    Bug: b/149913889
    Change-Id: Id4b519c5416927d537fca078109c0dc850f08359
    Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/41668Tested-by: 's avatarAntonio Maiorano <amaiorano@google.com>
    Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
    Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com>
    ad3e42a4
IceTargetLoweringX8664.cpp 31.1 KB
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