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  • swiftshader
  • src
  • OpenGL
  • common
  • debug.cpp
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  • Alistair Strachan's avatar
    Android: Introduce ANDROID_HOST_BUILD and rework logging. · c28d28a5
    Alistair Strachan authored Mar 24, 2018
    Avoid using the Android logger directly. Instead, use the Common/Debug
    and OpenGL/common/debug paths instead, which abstracts away use of the
    logger.
    
    Add ANDRIOD_HOST_BUILD to tell the build we are building an Android
    swiftshader, but minimizing the use of platform features such as the
    logger.
    
    Change-Id: Ic6c70843d947c568d0e29fe66c55af74b8559a59
    Reviewed-on: https://swiftshader-review.googlesource.com/18028Tested-by: 's avatarAlistair Strachan <astrachan@google.com>
    Reviewed-by: 's avatarGreg Hartman <ghartman@google.com>
    Reviewed-by: 's avatarLingfeng Yang <lfy@google.com>
    Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com>
    c28d28a5
debug.cpp 1.36 KB
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