Skip to content

  • Projects
  • Groups
  • Snippets
  • Help
  • This project
    • Loading...
  • Sign in / Register
S
swiftshader
  • Project
    • Overview
    • Details
    • Activity
    • Cycle Analytics
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Charts
  • Issues 0
    • Issues 0
    • List
    • Board
    • Labels
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
    • Charts
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Chen Yisong
  • swiftshader
  • Repository

Switch branch/tag
  • swiftshader
  • src
  • OpenGL
  • libGLESv2
  • VertexArray.h
Find file
BlameHistoryPermalink
  • Alexis Hetu's avatar
    Fixed GL_VERTEX_ATTRIB_ARRAY_INTEGER queries · 6f28403a
    Alexis Hetu authored Dec 11, 2017
    Added pureInteger member to VertexAttribute in order
    to keep track of whether the attrib was set using
    glVertexAttribIPointer or glVertexAttribPointer and
    properly return that state when querying
    GL_VERTEX_ATTRIB_ARRAY_INTEGER.
    
    Fixes dEQP-GLES3.functional.state_query.shader.vertex_attrib_integer
    
    Change-Id: Ie6cfcd2008f7abb61d457a41124600fe7cea229a
    Reviewed-on: https://swiftshader-review.googlesource.com/14828Tested-by: 's avatarAlexis Hétu <sugoi@google.com>
    Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
    6f28403a
VertexArray.h 1.66 KB
EditWeb IDE
×

Replace VertexArray.h

Attach a file by drag & drop or click to upload


Cancel
A new branch will be created in your fork and a new merge request will be started.