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  • swiftshader
  • src
  • Shader
  • SetupRoutine.cpp
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  • Alexis Hetu's avatar
    Prevent initializing outline edges to out of bound values · 7a8ed2e1
    Alexis Hetu authored Nov 02, 2017
    When multisampling is enabled, outline edges were getting
    initialized to one of the  primitive's X position. If the
    primitive was out of bounds, then the default position was
    out of bounds, which led to an initial out of bounds memory
    access.
    
    Added a clamp to fix the issue.
    
    Bug chromium:779364
    
    Change-Id: I4661f4229ee28a3032c763ed18dde799d3c3926b
    Reviewed-on: https://swiftshader-review.googlesource.com/13528Tested-by: 's avatarAlexis Hétu <sugoi@google.com>
    Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com>
    7a8ed2e1
SetupRoutine.cpp 17.4 KB
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