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  • swiftshader
  • src
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  • Blitter.hpp
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  • Sean Risser's avatar
    Implement VK_KHR_depth_stencil_resolve · 1d5174b9
    Sean Risser authored Sep 22, 2020
    This extension allows users to pass depthstencil attachments that
    vkCmdResolveImage will resolve to in addition to its other resolve
    operations. Only the mandatory resolve modes
    "VK_RESOLVE_MODE_SAMPLE_ZERO_BIT" and "VK_RESOLVE_MODE_NONE" are
    supported.
    
    It's trivial to support both independent resolve modes since we must
    resolve depth and stencil attachments separately due to how depth and
    stencil attachments are stored internally.
    
    Change-Id: I0f8ff7cddca5f5acbac1d991b11f0a4447956784
    Bug: b/167558951
    Test: dEQP-VK.renderpass2.depth_stencil_resolve.*
    Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/48808Tested-by: 's avatarSean Risser <srisser@google.com>
    Commit-Queue: Sean Risser <srisser@google.com>
    Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com>
    Kokoro-Result: kokoro <noreply+kokoro@google.com>
    1d5174b9
Blitter.hpp 5.84 KB
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