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  • swiftshader
  • src
  • OpenGL
  • compiler
  • Intermediate.cpp
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  • Chris Forbes's avatar
    Remove array restriction from EOpEqual, EOpNotEqual · 2a412ea2
    Chris Forbes authored Sep 30, 2019
    The GLSL-version-specific behavior is already dealt with in earlier
    checks; here we can assume we are dealing with GLSL ES 3.00.
    
    The GLSL ES 3.00 spec section 5.7 explicitly calls out == and != as
    being supported operations on arrays.
    
    This is an unusual construct in real shaders, but it is used in the
    various "complex expression" tests (in an unreachable path).
    
    Bug: b/141916742
    Test: dEQP-GLES3.functional.shaders.arrays.complex_expression.*
    Change-Id: I8a4ece122d604ffb917b94c03c8a086230e9108a
    Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/36828Tested-by: 's avatarChris Forbes <chrisforbes@google.com>
    Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
    Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com>
    2a412ea2
Intermediate.cpp 63.9 KB
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