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  • swiftshader
  • src
  • OpenGL
  • libEGL
  • Display.cpp
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  • Nicolas Capens's avatar
    Eliminate the OpenGL ES 1.1 implementation · 45be1bc3
    Nicolas Capens authored Apr 07, 2021
    SwiftShader's OpenGL ES support is deprecated in favor of the Vulkan
    implementation, with ANGLE providing backward compatibility for GLES use
    cases. There are no known uses of our OpenGL ES 1.1 implementation left,
    so this change removes its code entirely.
    
    Bug: b/147516027
    Change-Id: I72bcd7a648df435bd5c00caf3b4bb35965a0c116
    Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/53909
    Kokoro-Result: kokoro <noreply+kokoro@google.com>
    Tested-by: 's avatarNicolas Capens <nicolascapens@google.com>
    Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
    45be1bc3
Display.cpp 22.2 KB
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