Skip to content

  • Projects
  • Groups
  • Snippets
  • Help
  • This project
    • Loading...
  • Sign in / Register
S
swiftshader
  • Project
    • Overview
    • Details
    • Activity
    • Cycle Analytics
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Charts
  • Issues 0
    • Issues 0
    • List
    • Board
    • Labels
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
    • Charts
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Chen Yisong
  • swiftshader
  • Repository

Switch branch/tag
  • swiftshader
  • src
  • OpenGL
  • libGLESv2
  • Context.h
Find file
BlameHistoryPermalink
  • Nicolas Capens's avatar
    Remove dead ASTC code for GLES · cd0af645
    Nicolas Capens authored Jul 11, 2020
    Surface::decodeASTC() was empty, and ENABLE_ASTC hard-coded to 0, so we
    never actually supported ASTC for OpenGL ES.
    
    We won't need it in the future since this legacy code is deprecated and
    set to be replaced by SwANGLE (which supports ASTC LDR at the moment).
    Also note ASTC LDR doesn't become mandatory until OpenGL ES 3.2, and
    this legacy code lacks compute shaders to even support ES 3.1.
    
    Bug: b/147536183
    Change-Id: I61fe83214cfebe9f83bd49334474e095631af3e7
    Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/46350
    Presubmit-Ready: Nicolas Capens <nicolascapens@google.com>
    Kokoro-Result: kokoro <noreply+kokoro@google.com>
    Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
    Tested-by: 's avatarNicolas Capens <nicolascapens@google.com>
    cd0af645
Context.h 25.3 KB
EditWeb IDE
×

Replace Context.h

Attach a file by drag & drop or click to upload


Cancel
A new branch will be created in your fork and a new merge request will be started.